underground – overground

Sunday, 9th of October, 2005 @ 6:52am

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To show of the social element in playing games and influence the urban space by involvement of the actors and the elements creating the urban space. How can they influence one another, what are the new possibilities for the way we explore our city and what can the city give to the social event gaming.

Julie Linke Bank

COMPLETED RIDGE RACER

Saturday, 8th of October, 2005 @ 5:54pm

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Finally unlocked everything!

Move on to another game now - Golf looks interesting.

Sami Khan

Relevant

Saturday, 8th of October, 2005 @ 7:55am

Excerpt from a debate on the excellent site www.limitedlanguage.org

“...The response from Melissa Matos to my posting on this site validates, in my mind at least, the time invested in posing the original question. As we both seemingly know, the answer is of course largely ‘C’. A few years ago I made a film for Sony Playstation (’Future of Gaming’). As it was to be used, in ‘marketing’ terms, as a ‘guerilla marketing device’, I forewarned the client that I would sail as close to the edge as I would wish in my interpretation of their four word brief (’The Future of Gaming’), and that I would retain the copyright of this film in perpetuity.
Thereby I generated a ‘branded’ film that I wanted to make, free of commercial input, that was paid for by a large multi-national corporation. This film was, upon completion, deemed to be ‘too leftfield’ and ‘dark’ for the clients tastes.

Because I retained copyright of the film, I was free to exhibit this film regardless. Subsequently, the film achieved a life of its own through film festivals and magazines etc.
Oddly, and this is where it all gets a little grey, the client was in effect more than happy for such a damning film to be shown, just so long as they were not involved in promoting it or putting it anywhere themselves. Ironically, or indeed obviously, however disaffected the film was with their product, it only served to increase their ‘kudos’ and ‘brand awareness’.
Clearly, I got it wrong. Perhaps I pulled a punch or two? Perhaps, as Melissa points out, I didn’t say it clearly enough.

Yet, a more insidious assassination was precisely how I managed to get this film seen beyond the board rooms and lawyers offices.
Regardless, and more importantly, the point of this anecdote, and the point of that project, was to prove that there are opportunities there now that perhaps only in the last few years have begun to surface. A parallel might be drawn with bygone portraiture: We still have vanity projects, but now they can be without the ugly scene at the end when you show them precisely how it is that you see them.

Naturally, it is from the inside that you can achieve the most, but it is of course how one goes about it that is the issue, the mischief and the fun. Anyone who has not enjoyed the chicanes and political intricacies of ‘commercial’ projects really has, I feel, missed not only the point, but also maybe some time in the near future, the boat (and we all know how that would grab them).
To misquote Melissa Matos, in finding the words “mystery, goodness, destruction and history” within this discussion, I myself am exceedingly heartened. I wonder how, in such cynical times, the word ‘goodness’ in such a context feels to the rest of you?”

Johnny Hardstaff - 27 August 2005

Steve Sharpe

Progression

Saturday, 8th of October, 2005 @ 6:42am

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Steve Sharpe

Untitled

Saturday, 8th of October, 2005 @ 6:34am

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...So how would we look in their clothes? How would we look in their games? How would we, real people, be represented in their language of coding and polygons and machinima wet dream, without the fake skins of “glamour” of violence, sporting supremacy and lifestyle “action”? What if our daily lives were the wireframe? What if our infinitely more interesting realities were the template? What if our lives were the narrative, our forms the model, our environment the skin?
Simply… how would we be represented through the language of their technology?

Steve Sharpe

BEGINNNINGS

Saturday, 8th of October, 2005 @ 6:11am

When we play a game, do we really manipulate a consoles joystick, or is it the other way round?

What strikes me about “gaming” is its inherent lack of real choices and freedom. It sells you a “dream” but fails to follow through with anything other than a range of pre-set and determined experiences. Almost any poor child growing up within gamings target markets and housing estates across the world seeks escapism in these “aspirational” products, but is rewarded with what? Virtual success and the mass slaughter of time. Whole years can potentially be sacrificed to these quasi-experiences.

Gaming takes that most precious commodity of all, time, and in return invests what? The saleable dreams of marketing men? The pre-occupations of programmers? A digitally and culturally skewed idea of what we want and who we are, honed to make someone else richer still whilst the limited and referential imagination of games designers infects and pollutes our own imaginary worlds?

So.... what to do? The brief for this project is, after all, “freedom”.

It is very easy to hi-light this industrial hegemony, but it achieves little when such products, technology and genres have been so effectively woven into our every day.

Perhaps it takes people completely unconnected to the games industry to assess what this technology can be forced to do for us. Rather than be cynical, perhaps there is a way of harnessing this technology to work for its “users”. Perhaps there is a way of subverting this technology to generate a free, user led experience. I believe there is. Perhaps this technology can be appropriated and subverted to, at the very least, return to its users a little creative freedom.

Steve Sharpe

Suiceyed

Friday, 7th of October, 2005 @ 3:39pm

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Barrie K. Sharpe

11. Name that Tune

Friday, 7th of October, 2005 @ 9:52am

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Picked up on Southwark Street, London. Photographed on the floor in the studio.

Nathan

Fibre

THIS TIME

Friday, 7th of October, 2005 @ 7:30am

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YOUR DAMED IF YOU DO
AND YOUR DAMED IF YOU DONT

Barrie K. Sharpe

TOLU MOSAIC

Thursday, 6th of October, 2005 @ 2:41pm

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WHEN THIS YOU SEE REMEBER ME
BEAR ME IN YOUR MIND
OTHERS SAY WHAT THEY MAY
SPEAK OF ME AS YOU FIND

Barrie K. Sharpe

10. Joe 4 Supervisor

Thursday, 6th of October, 2005 @ 10:10am

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Halloween is a month long retail opportunity in the US, and for some a political opportunity too. Joe Moskowitz from Arkville is running for supervisor in the Town of Middletown. His black and white JOE signs have been popular - Joe has had to file several complaints with the state police regarding the theft of a dozen signs from supporter’s lawns in recent weeks. The investigation is continuing.

David

Fibre

Chromo is good for you

Thursday, 6th of October, 2005 @ 4:08am

First post. Thoughts are pulling towards doing something “special” with our Chromo colour clock concept. Still working out the soft/hard/wetware issues.

More on the Chromo here www.chromo.org

William Rowe

NU WELDS

Wednesday, 5th of October, 2005 @ 12:58pm

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SANCTIFICATION

MY BELLY’S FULL BUT MY HEARTS STILL HUNGRY
AS I TASTE THE PAIN OF BITTER TEARS
FLOWING DOWN MY FACE LIKE RAIN
WHILE THE SOUNDS IN MY HEAD OF LIBERTY EQUALITY & JUSTICE
FLOW SWEETLEY INTO MY BRAIN
AS I SEARCHCH FOR INNER SANCTIFACATION

SHARPEYE
1994

Barrie K. Sharpe

panning and scanning, video gardening, noise farming…

Wednesday, 5th of October, 2005 @ 10:59am

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(image of children watching TV taken from short film “Evidence” by Godfrey Reggio.)

Ben Hooker

9. Message on a Fence

Wednesday, 5th of October, 2005 @ 9:20am

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This is the Crossbones Graveyard SE1, a unconsecrated burial ground for local prostitutes and paupers from the 1600s, all the tombstones having been removed, it is now being offered to the public as an ‘eligible building site’.

Vik

Fibre

8. Lazy Typos

Wednesday, 5th of October, 2005 @ 5:52am

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Clockhouse train station, Beckenham, Kent.

Liz x

Fibre

STRANGE SPACES/STRANGE CONSEQUENCES

Wednesday, 5th of October, 2005 @ 4:08am

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When one does things one is not meant to do, there is always a consequence............

Sometimes the consequence is worth the wrong doing........

Images:

1. The consequences of a man trying to steal electricity
2. An electric shock mouse trap
3. A gallery in a turned over truck

Shona Kitchen

Tinsletown Studio

Wednesday, 5th of October, 2005 @ 3:59am

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Tinseltown studio is a unique form of dinner-theatre, simulating a night at a glitzy Hollywood awards show, in which you are the star!

At Tinseltown you’ll be the center of attention as you make your grand entrance up the red carpet to enter this faux awards show. Searchlights scan the skies overhead. You’ll be swarmed by paparazzi flashing your picture, reporters asking you questions about your next movie, and mobs of crazed fans swooning at the sight of your “famous” face.

Inside, you’ll be part of the scene. After schmoozing in the bar with your fellow actors, you’ll be seated at a table with white linen. Even the waiters may want your autograph as the 2 1/2 hour “awards show” begins, complete with Hollywood tunes and dancing.

You’re part of the show here. And so are the waiters and reporters, who break into song & dance. You’ll even get to watch the arrival scene on videotape as covered by “Entertainment Access.”

An extra-lucky few will be selected as “nominees,” and given the chance to appear on stage in computer-generated movie clips. The winner receives the treasured “Oggie” statuette, and gets a chance to deliver an acceptance speech on stage.

The show costs $44.50 per person including three-course meal.’

http://www.visualstore.com/index.php/channel/26/id/137

Onkar Singh Kular

7. Abandoned Ducks & Geese

Tuesday, 4th of October, 2005 @ 3:50pm

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Unwanted pet ducks, geese and typos.
Bowral, NSW, Australia

Dave B

Fibre

Interesting Symbols

Tuesday, 4th of October, 2005 @ 2:58pm

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I was amazed to find that the train time tables in Japan used the same symbols that Playstation used for its buttons. I beleive the symbols represent when a train is on time, late, arrived, and or has left.

Jeremy Boxer

Designclub Barcelona 1995 (!) 10 Years

Monday, 3rd of October, 2005 @ 5:27pm

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That was the Post-Olympic Barcelona. You better go away

Martí Guixé

Loaf Me Tender & Peanut Butter Banana Sandwich

Monday, 3rd of October, 2005 @ 2:00pm

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Sliced bread tribute to Elvis

“ELVIS Presley fans are about to get all shook up over news that The King has risen.
For bakers Kingsmill is creating bread shaped in the singer’s image to celebrate his 70th birthday. Thousands of limited edition white loaves with each slice a side profile of his famous quiff, aquiline nose and jaw will be on the shelves soon.”

Story from http://www.mirror.co.uk
Elvis’s favourite sandwich:
Fried Peanut Butter and Banana Sandwich

3 tablespoons peanut butter
2 slices of white bread
1 banana, mashed
2 tablespoons butter, melted

Makes 1 sandwich.

Mix soft peanut butter and mashed banana together. Toast bread lightly. Spread peanut butter and mashed banana on toast. Fry the sandwich in melted butter until each side is golden brown.

Recipe from
http://southernfood.about.com

Onkar Singh Kular